Made as a modular set to the Unreal 4 Engine, now available on the Marketplace : https://www.unrealengine.com/content/ac82395cf09c4bf0bd1474a24425656d
Featured in the Polycount Recap of January 2015 and February 2015 : http://www.polycount.com/2015/01/05/polycount-recap-36/
Progress Thread : http://www.polycount.com/forum/showthread.php?t=144135
The entire scene took approximately 7 weeks. I used a very limited amount of textures to create all the assets.
Softwares used : UE4 – Zbrush – Photoshop – Maya